An Unreal plugin that brings CAVS content delivery to PAK / IoStore (.ucas / .utoc) containers: ship updates as only the chunks that changed, verified and reconstructed on the client — over the same Rust core the CLI and SDKs use. Not available yet.
A C++ client over the CVSP protocol, reusing the Rust core via a stable C ABI, with a verified, persistent runtime cache.
A build hook to package cooked PAK / IoStore output into deduplicated .cavs containers.
Packaging guidance that keeps updates small — cavs analyze steampipe and cavs analyze-packs already flag Unreal pack update bloat.
In the meantime, cavs analyze steampipe and cavs analyze-packs already work on Unreal cooked output to estimate and diagnose update cost.